One of challenging work that i have done in Houdini. For this project we had static trees and wanted to give them a natural wind motion. So, I have created a system in Houdini with VOP and VEX. With this system i am using two ramps. First ramp for Y direction and that creates a mask for highest and lowest wind motion for the tree. Second ramp is for branches. Creatd point cloud from Y direction throug X and Z direction then ramp them. With that mask we can play with wind lenght and strech level also.
Check my blog about this rnd setup https://www.artstation.com/sercan/blog/MpAM/procedural-wind-motion-for-static-tree