Procedural Growth Points & Lag With Solver R&D

Experimental Houdini Particle Sim Using VEX & Solver for Lag and System

I needed a growth system for a project then i changed it little bit to achive this kind of effect.

For more: https://www.artstation.com/sercan/blog/PPOm/procedural-growth-points-amp-lag-with-solver
For other blgos pleace check my other Houdini blogs from www.artstation.com/serca/blog

Thank you