
I have craeted this procedural setup for cartoon tv series. This setup created grass from any surface or ground.
-Creating grass
-Creating color variation for natural look
-Creating grass in 3 level. Level 1 high-ress glasses which closer to camera, Level 2 grass medium count and Level 3 less count of grass which they are farest to the camera
-Procedural Color blend for grass
-6 varition of grass
-%100 procedural and easy to change settings
-Used Houdini loop system this way multiple surfaces will have same amouth of grass
-Easy to delete or make blank spaces
-Grass size varation on X, Y ,Z . Darker color places will have shorter grasses and light color places will have longer grasses
-Smooth edge and blend with edges
-Allow instancing
-Easy to export